AI Insights · Timothy · January 2022
Top 5 Ultracasual Games in Croatia in Q4 2021
Discover the performance of the top 5 ultracasual games in Croatia during the fourth quarter of 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the ultracasual gaming landscape in Croatia showcased intriguing trends across the top five apps. Below, we dive into the performance metrics of these games, focusing on their weekly downloads, revenue, and active users.
Pop It Fidget - AntiStress from KTC GLOBAL saw steady growth in weekly downloads, peaking in mid-November with 3.1K downloads. However, by the end of December, downloads dropped to around 1.2K. Active users followed a similar trajectory, starting at 3.3K in late September and reaching a high of 6.6K in mid-November before declining to 4K by the end of the year.
Fidget Toy Maker by Geisha Tokyo Inc. experienced fluctuations in weekly downloads, peaking at 2.7K in early October and tapering off to 755 by the end of December. Active users mirrored this pattern, starting strong at 2.3K in late September and peaking at 3.9K in mid-October, before declining to approximately 1.8K by the end of the quarter.
DIY Makeup from Crazy Labs had an interesting quarter with a significant spike in weekly downloads at the end of November, reaching 2.8K. This spike was reflected in active users, which surged from 4.1K in mid-October to a peak of 9.8K by the end of November, before settling at around 7K by the end of December.
Fidget Toys Trading: 3D Pop It by Freeplay LLC showed a notable peak in weekly downloads at the beginning of November, hitting 3.2K. Active users also saw a significant increase from 6.9K in mid-October to a peak of 10.5K in early November, before stabilizing around 6.1K by the end of December. Revenue showed a minor increase, peaking at $17 in early November.
Finally, Antistress - Relaxing games by Moreno Maio had a strong performance in terms of active users, starting at 3K in late September and peaking at 11.4K in early November. Weekly downloads also saw an upward trend, peaking at 2.5K in early November. Revenue saw a slight increase in mid-December, reaching $15.
These insights highlight the dynamic nature of the ultracasual gaming market in Croatia. For more detailed analytics and a deeper dive into app performance, visit Sensor Tower.